• 18+ years of PC and Mobile game industry experience that included 8 shipped titles (Sims 2 and 4, Spore, Spore Galactic Adventures, Sim City, Sim City - Cities of Tomorrow, DarkSpore, Fort Stars and Torchlight 3) with a main focus on UX/UI.
• Skilled in creating, producing and managing team projects as well as creative problem solving, meeting tight deadlines and taking projects from concept to completion.
• Strong design process, from interfacing with the design team, flow diagramming, concept iterations, prototyping and implementation.
• Expertise in key production applications for interactive design, image manipulation, 2D and 3D motion graphics, 3D modeling and flow diagrams.
• Comfortable in Unreal and Unity.